With the announcement on the 1th of August for Visual Studio 2012‘s final build shouldn’t I as developer with Visual Studio be thrilled rather than disappointed? Yes the new version brings quite a lot of new and/or improved features, but it seems like Microsoft has lost their focus on what should really matter. I guess […]
Tag: C++
TileMapCreator – A GUI Tool
Whenever you’re thinking about creating a tile based game you end up with some hackish format for loading tiles. There’s no good way to edit the format and if you forget which number represents which image you’re lost. Although I’ve never really come close to a functioning tile based game, I often failed at the […]