FOSS & Funding

Having joined the SFML community somewhen in 2010/2011, became part of the SFML Team (i.e. a maintainer) in 2014, and just recently been appointed to BDFL this year, I do feel like having some insights of what it takes to run a FOSS project, even if our scale is still relatively small. From this point […]

Build With Boring Technologies

In my previous Black Holes of Information post I highlighted how “social” platforms can really destroy the searchability, accessibility and longevity of information on the internet in multiple ways. Similarly, if you want to build applications, website, tools for the future, build them with boring, old technologies. The Lindy Effect is a concept that suggests […]

Build C# Project with GitHub Actions

Continuous integration (CI) as done with GitHub Actions serves multiple purposes. You get to continuously check that newly integrated code still works correctly and when it comes to cross-platform development, it also allows you to ensure that new code doesn’t just “works on my machine”, but also on platforms you might not even have the […]

SQL Server on GitHub Actions

Besides SFML, I’ve also taken on the maintenance of Jobbr, a .NET JobServer developed by some co-workers some time ago. With the help of some more people, we managed to migrate the whole machinery from .NET Framework to .NET 6. At the end of the migration, I went ahead and set up GitHub Actions for […]

Do You Know How To Debug?

Yesterday, I came across a fabulous talk by Bryan Cantrill at GOTO 2017 with the topic of “Debugging Under Fire: Keep your Head when systems have Lost their Mind”. It’s a very interesting and entertaining talk, so I highly recommend to watch it in full. I never really heard this simple definition of debugging: Debugging […]

Stop Naming Systems “Legacy”

While according to Merriam-Webster “legacy” is described as “relating to, or being a previous or outdated computer system” and Wikipedia adds “yet still in use”, I feel like we software developers and especially software architects are too hastily in naming a system or sub-system legacy. From a high-level architecture point of view, which spans across […]