SFML Development Updates Static Analysis Up until the other week, we had Coverity Scan, a static analysis tool, enabled for SFML, but while this is usually a commercial product, the usability is terrible to the point, where you have to asked, who would spend money to get this?! In addition, we started to get discrepancies […]
Tag: Development
SFML News – Week 8 & 9 (2023)
SFML Development Updates The last two weeks felt a bit slower than usual in the SFML development space, but this might have been, because I was quite busy. However, this doesn’t mean that nothing happened, on the contrary! We got a cool new feature, allowing you to set a window icon from an sf::Image, which […]
SFML News – Week 6 & 7 (2023)
SFML 2.6 Updates There haven’t been large changes or concrete movements for the release itself, but we did fix two minor things: SFML 3.0 Updates Some feature discussions were also opened, feel free to provide your insights – it generally is useful to hear other people’s perspectives. SFML Games & Projects Zitrone First up, we […]
SFML News – Week 4 & 5 (2023)
After the “historic” merge the other week, one might have expected to see SFML 2.6 being released within a week or two, but that’s not what happened so far, so lets have a look. SFML 2.6 Updates Thanks to the CMake SFML Project Template, we should see quite a few people actively using the 2.6.x […]
When VLC Doesn’t Update Anymore
Most of us probably ran into a bug in some application at one point. Sometimes it’s not very obvious, e.g. a random crash, while other times you may know that, if you for example perform certain five steps it will crash. But what do you do when you find an issue? Do you just avoid […]
SFML Games – February (2016)
Maybe this will actually turn into a monthly thing again, who knows?! New Games As last month this section contains only games for which binary files have been provided, so I could actually try them out. Cendric: An RGP Platformer I have run into this one quite a while back and was especially excited, because […]
SFML Games – January (2016)
Due to exams I had been quite busy during January and February and only now came back to look at all the newly created SFML games. However since I don’t really feel like summarizing discussions or important things going on in the community, I didn’t want to make this another SFML News post and thus […]