SFML Development Updates SFML 2.6 The release preparation work is in full swing. The code is effectively frozen and the final update is ready. Most of the required website changes are done, but some points that will take a bit more time, like updating existing tutorials, still need to be implemented. Depending how quickly we’ll […]
Tag: News
SFML News – Week 10 & 11 (2023)
SFML Development Updates Static Analysis Up until the other week, we had Coverity Scan, a static analysis tool, enabled for SFML, but while this is usually a commercial product, the usability is terrible to the point, where you have to asked, who would spend money to get this?! In addition, we started to get discrepancies […]
SFML News – Week 8 & 9 (2023)
SFML Development Updates The last two weeks felt a bit slower than usual in the SFML development space, but this might have been, because I was quite busy. However, this doesn’t mean that nothing happened, on the contrary! We got a cool new feature, allowing you to set a window icon from an sf::Image, which […]
SFML News – Week 6 & 7 (2023)
SFML 2.6 Updates There haven’t been large changes or concrete movements for the release itself, but we did fix two minor things: SFML 3.0 Updates Some feature discussions were also opened, feel free to provide your insights – it generally is useful to hear other people’s perspectives. SFML Games & Projects Zitrone First up, we […]
Greenlight Has Been Broken for a While
Usually I tend to stay away from news that just broke, mostly because it seems so click-baity to write about it and often people are just panicking for no reason until a few days later when things are explained to them again more clearly. But this time, I just had a thought and wanted to […]
SFML News – Week 40 (2013) – 18 (2014)
Believe it or not, but here’s a new SFML News post. About half a year is it since the last news post, to all the regular followers of the SFML News I apologize. Writing the SFML News is a time consuming thing and with my internship my focus has been heavily shifted toward web development, […]
SFML News – Week 34-38 (2013)
I’m back from my relaxing vacations in the city Lisbon and the topics are piling up, so get ready for a longer read! But first a picture from my vacations to make everyone jealous. :D New Projects
SFML News – Week 30-31 (2013)
Whenever I collect topics for forum post, you can be sure, that I’m missing one or the other by accident. If I notice it, I’ll make sure to include it in the next news. Projects Mega Man Are you a fan of Mega Man? Then you should already know of this awesome project, otherwise what […]
SFML News – Week …-29 (2013)
Although I’ve once wanted to make weekly updates on SFML News, the amount of content go more and more, while my time got less and less, thus I eventually stopped. Since there have been many new posts on various projects in the last few days, I decided to make another quick update and present some […]
SFML News – Week 12-13 (2013)
Projects Updates on the Nightly Builds My SFML Nightly Builds were quite a few commits behind last week, mainly because I wanted to keep the matching SFML version for Thor and thought I could get the automated building system to work with Thor. Unfortunately I didn’t manage to do so in time and thus I […]