From a question ask in the official SFML forum which linked to a tutorial by Anthony Lewis at GameDevGeek.com I took the challenge up on me and converted that small game engine or maybe it would be better just called a state machine from SDL to SFML. In the near future I also hope to […]
Tag: GitHub
TileMapCreator – Update 02
Nearly two month have passed since the last update on the TileMapCreator and I kind of feel bad about it. For my excuse I’m studying for my upcoming big exam. Last time I was talking about the grid and how I want it to improve; I’ve spend quite some time thinking and trying out things, […]