It looks like, this is going to be one of the longest news entry so far, mostly due to the Game Jam, which alone gave me nine projects to present and write down my thoughts about them. But as long as you’re not going to lynch me, for delying the release, I’ll keep writing those […]
SFML News – Week 30-31 (2013)
Whenever I collect topics for forum post, you can be sure, that I’m missing one or the other by accident. If I notice it, I’ll make sure to include it in the next news. Projects Mega Man Are you a fan of Mega Man? Then you should already know of this awesome project, otherwise what […]
SFML News – Week 29-30 (2013)
So I couldn’t cover all the projects from last week, thus I’ll mention a few old ones as well. Projects Cloud Wars We’ve seen the first screenshots of Cloud Wars, a space tactical game in the spirit of Battleships Forever, but with significant RPG elements, over a year ago and if there would’ve been an […]
SFML Game Development – A Book on SFML
I should’ve posted about this long time ago, but better late than never. A few month ago the publisher Packt Publishing contacted Laurent, the creator of SFML, and at the same time Groogy, a relatively active member of the community who also wrote the SFML Ruby binding. Packt seems to have noticed the potential of […]
SFML News – Week …-29 (2013)
Although I’ve once wanted to make weekly updates on SFML News, the amount of content go more and more, while my time got less and less, thus I eventually stopped. Since there have been many new posts on various projects in the last few days, I decided to make another quick update and present some […]
New Nightly Builds
I finally got around to rewrite my build scripts again. But first let’s see what has happened in the past. As my notebook got stolen a few month back, I’ve lost the original scripts. Then I tried to write a “smarter” and more “modular” system, which ended up being just another mess after all and […]
SFML News – Week 12-13 (2013)
Projects Updates on the Nightly Builds My SFML Nightly Builds were quite a few commits behind last week, mainly because I wanted to keep the matching SFML version for Thor and thought I could get the automated building system to work with Thor. Unfortunately I didn’t manage to do so in time and thus I […]
SFML News – Week 11 (2013)
Although I probably shouldn’t start again with something new and rather try to get more of those computer science articles ready, I still had this funny idea of releasing ‘news’ articles on what has been happening in the SFML community. I’ll try to release weekly articles, but I don’t promise anything and I don’t even […]
Recursive Algorithm
Now that we’ve looked at what an algorithm is, we can go a bit deeper and take on one of the most common section of algorithms: Recursion Recursive algorithms are actually quite easy to understand and we often use it intuitively in our daily life. Recursion only means, that a function calls itself. To illustrate […]
What Are Algorithms?
Although I guess most of you know exactly what an algorithm is, I felt anyways that I needed to give a small definition, before I’ll be able to cover specific (types) of algorithms. When dealing with problems in computer science one generally looks at the ‘theory’ behind solving the problem and the actual implementation separately. […]