SFML 2.6.1 Looking at the last three minor releases, it was forseeable, that we would be releasing a patch version for SFML 2.6 some time soon. So far we’ve merged four fixes: The C++11 header issue was found, while getting the Conan package ready, which has since been merged. The OpenGL extension bug, was reported […]
Tag: Projects
SFML News – Week 40 (2013) – 18 (2014)
Believe it or not, but here’s a new SFML News post. About half a year is it since the last news post, to all the regular followers of the SFML News I apologize. Writing the SFML News is a time consuming thing and with my internship my focus has been heavily shifted toward web development, […]
SFML News – Week 31-34 (2013)
It looks like, this is going to be one of the longest news entry so far, mostly due to the Game Jam, which alone gave me nine projects to present and write down my thoughts about them. But as long as you’re not going to lynch me, for delying the release, I’ll keep writing those […]
SFML News – Week 30-31 (2013)
Whenever I collect topics for forum post, you can be sure, that I’m missing one or the other by accident. If I notice it, I’ll make sure to include it in the next news. Projects Mega Man Are you a fan of Mega Man? Then you should already know of this awesome project, otherwise what […]
SFML News – Week …-29 (2013)
Although I’ve once wanted to make weekly updates on SFML News, the amount of content go more and more, while my time got less and less, thus I eventually stopped. Since there have been many new posts on various projects in the last few days, I decided to make another quick update and present some […]
SFML News – Week 12-13 (2013)
Projects Updates on the Nightly Builds My SFML Nightly Builds were quite a few commits behind last week, mainly because I wanted to keep the matching SFML version for Thor and thought I could get the automated building system to work with Thor. Unfortunately I didn’t manage to do so in time and thus I […]