Switching between VMs, dealing with the unfamiliarity feeling of the different OS and windowing system, and having your work-in-progress source code spread across multiple systems can become rather annoying and easily lead to a loss of motivation. For quite some time, I’ve been trying to get the Scancode feature finalized for SFML and experienced the […]
Tag: Programming
Right Balance Between Simple and Complex
A while ago, Vittorio tweeted the article “In defense of complicated programming languages” and the same way it resonated with him, so did it with me and I wanted to share a few thoughts. Show Don’t Tell The first part the author articulates very well, that it’s important for people and especially new beginners, to […]
You Are Not Wasting Time
On the SFML Discord and forum, I get to mentor and support a lot of new beginners, often with some of their first steps in programming. It’s not uncommon that they feel like wasting their time, because they can’t figure something out and spend hours or days on it. I think every programmer, myself included, […]
When VLC Doesn’t Update Anymore
Most of us probably ran into a bug in some application at one point. Sometimes it’s not very obvious, e.g. a random crash, while other times you may know that, if you for example perform certain five steps it will crash. But what do you do when you find an issue? Do you just avoid […]
SFML 2.2 Released!
I’ve gotten rather quiet here on this blog, but I’d say it’s a good sign, because that way I could spend more time on helping get SFML where it is now. After nearly one and a half years SFML has finally reached version 2.2! A lot in the SFML source code has changed, though I […]
SFML News – Week 38-40 (2013)
And I’m back with my weekly based SFML News! Given that it’s just a bit more than two weeks, there thankfully isn’t as much content as for my last entry, but it’s also not like, nothing had been going on. Projects Dead or Run seobyeongky has created a small network racing game and by racing […]