SFML 2.6.1 Looking at the last three minor releases, it was forseeable, that we would be releasing a patch version for SFML 2.6 some time soon. So far we’ve merged four fixes: The C++11 header issue was found, while getting the Conan package ready, which has since been merged. The OpenGL extension bug, was reported […]
Tag: Games
SFML News – Week 18 & 19 (2023)
SFML Development Update It took a while and a lot of testing efforts on the three big platforms, but setMaximumSize and setMinimumSize have just been merged! 🥳 I think it’s a great example of how even the seemingly simple features take quite a bit of thinking about the design and knowledge of the lower level […]
SFML Steam Games – Part 8
We’re slowly approaching the 2020’s area of SFML games and got quite a diverse selection. Check out the previous part in case you missed it. Break the Game Remember Kevin? No? Have you not read the second part of the SFML Steam Games series? Break the Game is the sequel or “proper” game to the […]
SFML News – Week 14 & 15 (2023)
SFML Development Updates BDFL Benevolent dictator for life (BDFL) is a title given to a small number of open-source software development leaders, typically project founders who retain the final say in disputes or arguments within the community Wikipedia (ofc) How does the joke go? Put five different architects in a room, if you want five […]
SFML Steam Games – Part 7
After platforming and role-playing get ready for some action, relax by mowing some gras or if you hadn’t had enough, do some platforming again. Hyperspace Dogfights This a really cool looking dogfighting game. Use missiles, lasers and other weaponry to fight waves of enemy jets, anti-air missiles and more. It’s quite fun, but I’m really […]
SFML News – Week 8 & 9 (2023)
SFML Development Updates The last two weeks felt a bit slower than usual in the SFML development space, but this might have been, because I was quite busy. However, this doesn’t mean that nothing happened, on the contrary! We got a cool new feature, allowing you to set a window icon from an sf::Image, which […]
SFML Steam Games – Part 5
I remember the releases of this games quite well, as most of the devs were on IRC / Discord and some I’ve even met in person. Check out Part 4 of this series, if you’ve just joined. Zeran’s Folly Zeran’s Folly is the first installment of the Myroid-Type Comics “universe”. It borrows from a selection […]
SFML News – Week 6 & 7 (2023)
SFML 2.6 Updates There haven’t been large changes or concrete movements for the release itself, but we did fix two minor things: SFML 3.0 Updates Some feature discussions were also opened, feel free to provide your insights – it generally is useful to hear other people’s perspectives. SFML Games & Projects Zitrone First up, we […]
SFML News – Week 4 & 5 (2023)
After the “historic” merge the other week, one might have expected to see SFML 2.6 being released within a week or two, but that’s not what happened so far, so lets have a look. SFML 2.6 Updates Thanks to the CMake SFML Project Template, we should see quite a few people actively using the 2.6.x […]
SFML Steam Games – Part 3
As promised, the next installment of SFML Steam Games. While creating a list of all the SFML Steam Games that I know, I realized, that I skipped two older games, so we’ll continue with those first. UnderRail Given SFML’s permissive license we general have no idea who actually uses SFML and so I didn’t know […]