SFML 2.2 Released!

I’ve gotten rather quiet here on this blog, but I’d say it’s a good sign, because that way I could spend more time on helping get SFML where it is now. After nearly one and a half years SFML has finally reached version 2.2! A lot in the SFML source code has changed, though I […]

How To Use MinGW-w64 With CLion

Update 29.09.2014: As pointed out by Anastasia Kazakova in the comments, CLion’s EAP has received an update which added native support for MinGW-w64! In the past few days, I’ve seen CLion mentioned on multiple locations including the SFML forum. CLion is a new IDE developed by JetBrains for CMake based projects, it supports multiple languages […]

Guest Post: The Origin of Daeva Theory Studios

Many of you will know Artur Moreira, who’s a Protuguese game developer and also goes by the nickname Grimshaw on the SFML forum and other places. He recently released his first game through is newly founded indie company Daeva Theory Studios (former www.daevatheory.com) and since he’s a good friend of mine, I thought it would […]

What I’ve Been Up To

Where are the SFML News? Where are the Nightlybuilds? Where is eXpl0it3r? Those or other question might some have asked themselves or even me. Of course all the awesome people at the SFML IRC channel know that I never left. There have been quite a few changes in my personal life as well as in […]