Build C# Project with GitHub Actions

Continuous integration (CI) as done with GitHub Actions serves multiple purposes. You get to continuously check that newly integrated code still works correctly and when it comes to cross-platform development, it also allows you to ensure that new code doesn’t just “works on my machine”, but also on platforms you might not even have the […]

SFML News – Week 12 & 13 (2023)

SFML Development Updates SFML 2.6 The release preparation work is in full swing. The code is effectively frozen and the final update is ready. Most of the required website changes are done, but some points that will take a bit more time, like updating existing tutorials, still need to be implemented. Depending how quickly we’ll […]

SQL Server on GitHub Actions

Besides SFML, I’ve also taken on the maintenance of Jobbr, a .NET JobServer developed by some co-workers some time ago. With the help of some more people, we managed to migrate the whole machinery from .NET Framework to .NET 6. At the end of the migration, I went ahead and set up GitHub Actions for […]

SFML Steam Games – Part 7

After platforming and role-playing get ready for some action, relax by mowing some gras or if you hadn’t had enough, do some platforming again. Hyperspace Dogfights This a really cool looking dogfighting game. Use missiles, lasers and other weaponry to fight waves of enemy jets, anti-air missiles and more. It’s quite fun, but I’m really […]

New Domain – Same Content

Way back mid 2009, I started my original blog under my brother’s domain. Towards the end of that year, I purchased my own domain and moved everything under my-gate.net At the time I was a big fan of Stargate and had the idea to make a fancy site with sections as sort of “gates” to […]

SFML News – Week 10 & 11 (2023)

SFML Development Updates Static Analysis Up until the other week, we had Coverity Scan, a static analysis tool, enabled for SFML, but while this is usually a commercial product, the usability is terrible to the point, where you have to asked, who would spend money to get this?! In addition, we started to get discrepancies […]

Read 30 Books a Year With 30min per Day

A bold statement, but the math checks out, assuming that the average reading speed is around 250 word per minutes (wpm), which is probably a bit high, and the average book length is around 90’000 words per book (wpb), which really depends on what kind of books you’re reading, this gives you: (30min * 360d […]

SFML Steam Games – Part 6

In Part 6 of the SFML Steam Games Series, we have a lot of platforming and RPG-ing going on, so lets dive right in! Vagante I’ve seen the name quite a few times, but never actually tried the game until now. It’s a nice pixel-art platformer with RPG or more specifically roguelike elements. Select different […]

Download Videos From Any Website

“If your browser can show it, you can download it”, doesn’t just apply to text and images, but also to videos. A lot of video players won’t allow you to download the video and the hosting sites will sometimes try very hard to make it near impossible to do so. It’s really a symptom of […]

SFML News – Week 8 & 9 (2023)

SFML Development Updates The last two weeks felt a bit slower than usual in the SFML development space, but this might have been, because I was quite busy. However, this doesn’t mean that nothing happened, on the contrary! We got a cool new feature, allowing you to set a window icon from an sf::Image, which […]