The Return of SFML News

Those few people, who’ve been reading my blog for the past nine or more years, may still vaguely remember all the SFML News posts, where I highlighted development changes and featured SFML games from the community. Given the passed time since my last post in 2014, I won’t be able to catch you up on […]

How To Report Bugs Effectively

As software engineer, you will write and receive many bug reports over the years. When bugs are reported with low quality, everyone loses, as the reporter will be asked “annoying” questions, the software engineer has to spend extra time to find out all the details, and overall the eventual fix will be delayed. Here are […]

SFML Steam Games – Part 2

Over the last five and bit years since the first part of this series (which I totally forgot about), we have seen quite a few more games join my list of SFML games on Steam. I’ll keep it chronologically to the best of my knowledge. If you think, I’ve missed a game, please mention it […]

Block Access to Directories With Nginx

When hosting an application, you may sometimes have directories in the public directory, which you don’t want to be accessible from the web. 90% of the web will explain how to use a .htaccess file, but this of course doesn’t work when using Nginx. After digging through various obscure posts, I finally managed to find […]

Saying No to Good Ideas Is Hard

Recently, I read a similarly titled blog post: Focus Is Saying No To Good Ideas The title and part of the content resonated with me. Less because of the business cases presented, but much more coming from an architectural / code design perspective. If you want to focus on a specific scope of a library, […]

GitHub Keyboard Shortcuts

Just a very brief post, as I just found out that GitHub offers quite a few nice keyboard shortcuts. Official GitHub Keyboard Shortcuts Documentations It’s a long list which I find feels overwhelming so I rarely actually pick up any and just close the page. To counter this, here are a few I found quite […]

Stop Naming Systems “Legacy”

While according to Merriam-Webster “legacy” is described as “relating to, or being a previous or outdated computer system” and Wikipedia adds “yet still in use”, I feel like we software developers and especially software architects are too hastily in naming a system or sub-system legacy. From a high-level architecture point of view, which spans across […]

.NET Day Switzerland 2022

Update 13.01.2023: Added slides In the beginning of 2020 the early bird tickets for the .NET Day Switzerland went on sale. Nobody knew of course, how early bird these tickets were, as it took two additional years until I could finally present mine, while entering the Arena cinema here in Zürich three weeks ago. Keynote: […]

Do You Care…?

…about the people you work and for whom you develop software for? Or how Allen Pike put it, do you deliver: » Giving a Shit as a Service I think too often and too quickly we get lost in our own problems, be it code-wise or management-wise that we end up forgetting about the bigger […]