After answering the same questions over and over and over and over again especially about compiling and linking, I thought it might be time to write down a few things, that I and maybe others could point to instead of keep repeating ourselves in the future. Given the wideness topic I’ll be writing things down […]
Author: Lukas
What I’ve Been Up To
Where are the SFML News? Where are the Nightlybuilds? Where is eXpl0it3r? Those or other question might some have asked themselves or even me. Of course all the awesome people at the SFML IRC channel know that I never left. There have been quite a few changes in my personal life as well as in […]
SFML News – Week 38-40 (2013)
And I’m back with my weekly based SFML News! Given that it’s just a bit more than two weeks, there thankfully isn’t as much content as for my last entry, but it’s also not like, nothing had been going on. Projects Dead or Run seobyeongky has created a small network racing game and by racing […]
SFML News – Week 34-38 (2013)
I’m back from my relaxing vacations in the city Lisbon and the topics are piling up, so get ready for a longer read! But first a picture from my vacations to make everyone jealous. :D New Projects
SFML News – Week 31-34 (2013)
It looks like, this is going to be one of the longest news entry so far, mostly due to the Game Jam, which alone gave me nine projects to present and write down my thoughts about them. But as long as you’re not going to lynch me, for delying the release, I’ll keep writing those […]
SFML News – Week 30-31 (2013)
Whenever I collect topics for forum post, you can be sure, that I’m missing one or the other by accident. If I notice it, I’ll make sure to include it in the next news. Projects Mega Man Are you a fan of Mega Man? Then you should already know of this awesome project, otherwise what […]
SFML News – Week 29-30 (2013)
So I couldn’t cover all the projects from last week, thus I’ll mention a few old ones as well. Projects Cloud Wars We’ve seen the first screenshots of Cloud Wars, a space tactical game in the spirit of Battleships Forever, but with significant RPG elements, over a year ago and if there would’ve been an […]
SFML Game Development – A Book on SFML
I should’ve posted about this long time ago, but better late than never. A few month ago the publisher Packt Publishing contacted Laurent, the creator of SFML, and at the same time Groogy, a relatively active member of the community who also wrote the SFML Ruby binding. Packt seems to have noticed the potential of […]
SFML News – Week …-29 (2013)
Although I’ve once wanted to make weekly updates on SFML News, the amount of content go more and more, while my time got less and less, thus I eventually stopped. Since there have been many new posts on various projects in the last few days, I decided to make another quick update and present some […]
New Nightly Builds
I finally got around to rewrite my build scripts again. But first let’s see what has happened in the past. As my notebook got stolen a few month back, I’ve lost the original scripts. Then I tried to write a “smarter” and more “modular” system, which ended up being just another mess after all and […]