Way back mid 2009, I started my original blog under my brother’s domain. Towards the end of that year, I purchased my own domain and moved everything under my-gate.net At the time I was a big fan of Stargate and had the idea to make a fancy site with sections as sort of “gates” to […]
SFML News – Week 10 & 11 (2023)
SFML Development Updates Static Analysis Up until the other week, we had Coverity Scan, a static analysis tool, enabled for SFML, but while this is usually a commercial product, the usability is terrible to the point, where you have to asked, who would spend money to get this?! In addition, we started to get discrepancies […]
Read 30 Books a Year With 30min per Day
A bold statement, but the math checks out, assuming that the average reading speed is around 250 word per minutes (wpm), which is probably a bit high, and the average book length is around 90’000 words per book (wpb), which really depends on what kind of books you’re reading, this gives you: (30min * 360d […]
SFML Steam Games – Part 6
In Part 6 of the SFML Steam Games Series, we have a lot of platforming and RPG-ing going on, so lets dive right in! Vagante I’ve seen the name quite a few times, but never actually tried the game until now. It’s a nice pixel-art platformer with RPG or more specifically roguelike elements. Select different […]
Download Videos From Any Website
“If your browser can show it, you can download it”, doesn’t just apply to text and images, but also to videos. A lot of video players won’t allow you to download the video and the hosting sites will sometimes try very hard to make it near impossible to do so. It’s really a symptom of […]
SFML News – Week 8 & 9 (2023)
SFML Development Updates The last two weeks felt a bit slower than usual in the SFML development space, but this might have been, because I was quite busy. However, this doesn’t mean that nothing happened, on the contrary! We got a cool new feature, allowing you to set a window icon from an sf::Image, which […]
Black Holes of Information
Over the last decade or so, we’ve witnessed a continued ramp up of the information age. Social media has become the “social” place. These days, YouTube publishes 3.7 million videos a day, that’s 271’000 hours every single day. We’re bombarded with information from all directions day in and day out, so much so, that we […]
SFML Steam Games – Part 5
I remember the releases of this games quite well, as most of the devs were on IRC / Discord and some I’ve even met in person. Check out Part 4 of this series, if you’ve just joined. Zeran’s Folly Zeran’s Folly is the first installment of the Myroid-Type Comics “universe”. It borrows from a selection […]
SFML News – Week 6 & 7 (2023)
SFML 2.6 Updates There haven’t been large changes or concrete movements for the release itself, but we did fix two minor things: SFML 3.0 Updates Some feature discussions were also opened, feel free to provide your insights – it generally is useful to hear other people’s perspectives. SFML Games & Projects Zitrone First up, we […]
It’s Always a People Problem
At first I wanted to write about something else today, but then I came across three interlinked blog posts, that I couldn’t resist sharing. And the title is fittingly lifted from the famous quote: The Second Law of Consulting: No matter how it looks at first, it’s always a people problem. Gerald Weinberg – The […]